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Author Archives: Jake Dunagan
Its a Wrap! Connected Citizens a Smashing Success
Connected Citizens has been a smashing success in collective forecasting. We had over 500 players, from over 50 countries, play over 6700 cards. All in the span of 24 26 hours of game play. Core issues of governance, from openesss … Continue reading
Posted in To Be Filed
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Bonus Round!!! 2 Hours Added!!
Given the enormous response of players and the high level of activity we’ve seen in the last few hours, we’ve given our technical team a caffeine drip, and are extending game play until 2pm PST. That’s two more hours to … Continue reading
Posted in To Be Filed
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Major Themes: The First 9.5 Hours
Players have not only been reaching Warp speeds for idea generation, but we’ve covered an incredible range of topics. After 9.5 hours, here’s a small sample of some major themes that have captured our attention. Boundaries between public and private … Continue reading
Posted in Emergent Future Themes
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Gov 2.0 Radio
I spoke with Allison Hornery today about IFTF, Connected Citizens, and collective forecasting. Have a listen here.
Posted in Media Coverage
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The Pulse: 5 Hours In, 1800 cards, 37 countries
The first 5 hours of Connected Citizens has seen amazing levels of participation, both in numbers of ideas exchanged and in countries represented. So far, we have close to 1800 cards played by hundreds of players worldwide. This is truly … Continue reading
Posted in In-Game Reports
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What is not private will be surveilled
Good discussions are ongoing about the boundaries of private and public space. Players have pointed out some of the dilemmas unfolding as a double move of more privitzation of public services occurs at the same time public space come under … Continue reading
Posted in Emergent Future Themes
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Democracy and Long-term Thinking: Mortal Enemies?
Player JustinPickard points out a significant barrier to democratic political structures… The ancient Greeks where already aware of a truism of democracy: in winner-take-all democratic processes, the skill of “getting elected” is dominant over all other capacities for governing. Getting … Continue reading
Posted in Emergent Future Themes
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One hour to game time!
Connected Citizens, a collaborative forecasting game about government services and civic technology, is one hour from live play. Go to www.connected-citizens.org to create your player and join in a global conversation about how governments and citizens can work together to … Continue reading
Posted in In-Game Reports
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Inaugurate a new way forward for government-citizen engagement
Today, in his second inaugural address, President Barack Obama said, “We understand that outworn programs are inadequate to the needs of our time. We must harness new ideas and technology to remake our government, revamp our tax code, reform our … Continue reading
Posted in Pre-Game Provocations
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